AMD has fired another shot in the GPU wars, announcing its 1080p-focused RX 6600XT. The new card is aimed squarely at gamers who primarily play in full HD, and is a direct successor to the company’s previous RX 5600 XT.
While everyone’s thirsting for AMD’s (and NVIDIA’s) high-performance cards, the company rightfully points out that there’s still plenty of people who play in full HD. Around two-thirds of monitors shipped are still 1080p models, so they’re not wrong in that regard.
In any case, the Radeon RX 6600XT is packed with 9.6 teraflops of RDNA 2 performance, has 32 compute units (down from 40 on the RX 6700 XT), 2359 MHz game clock, and 160W power consumption with a single 8 pin power connector.
The newest addition to this card is ray-tracing capabilities, though it’s mostly a feature-stuffer for now. AMD’s current crop of cards doesn’t really have the same performance in ray-tracing applications as NVIDIA’s offerings. That might change with the maturity of AMD’s FidelityFX Super Resolution (FSR) down the line, but right now, it’s safe to say if you’re getting the AMD Radeon RX 6600XT, you’re not buying it because of ray tracing.
AMD is pegging the price of the RX 6600 XT at $379 (Php 19K) but we all know that’s not going to be the case because of the global GPU shortage. Hopefully, there’s enough supply of the new card at launch. Speaking of launch, the new card is expected to drop in stores by August 11.