Overwatch 2 is one of the most-awaited games out there. Recently, the team behind Overwatch 2 shared several highlights on how its PvP experience will be better than ever.
Chief among the key changes with PvP is the shift to five players per team. In a standard PvP mode on Overwatch 2, the composition will include a Tank, two Damage, and two Support Heroes.
Role passives do play a factor in the game: Damage heroes move faster, while Support heroes regenerate health after staying out of combat and Tanks take reduced knockback and provide less ultimate charge to opponents who damage them (compared to other roles).
One example is Mei’s Endothermic Blaster, which slows and deals damage but not freeze enemies in Overwatch 2. Other heroes like Bastion are being reviewed and reworked from the ground up.
“This shift will result in rebalancing and adjustments across the board – We’ll aim to give you a sneak peak on how things are coming for some heroes later this year.”
The Overwatch 2 team is also updating Push, which was first announced at Blizzcon 2019 and is a game mode where players will clash to take control of a robot that starts in a central location and “push” it toward the enemy team’s base. Assault will be replaced with a new game mode, though existing Assault maps will be available through custom games.
Speaking of maps, the Rio’s Escort PvP map was previewed during the live stream, along with New York City (Hybrid), Rome (Push), and Monte Carlo (Escort).
Wrapping up the updates, the live stream also revealed a more battle-hardened Torbjörn, along with important changes to the UI and HUD for some heroes, including Mercy and Zenyatta.